Devlog - March 8th, 2019


This Thursday I spent some time getting the lab equipment to snap into the right slots and holes!


Now you can slap those flasks and bits of lab equipment into spots and it should all work pretty well!


I also spent some time decorating the lab with a whiteboard, some more tables, a chalkboard, and a first pass at the blast hole that's causing the ship to sink and driving your need to escape!


Oh, and probably the most significant change this Thursday was unrelated to game content at all, automated builds/exports and uploads!


I'll make a standalone post about this, but basically, I've got Windows, Linux, and macOS exports and uploads to itch.io happening automatically, which is why I've removed the downloads from this page.

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